The Giants

Basically, the Giant's starting class is "warrior" which players who choose to play the race will then pick between two advanced jobs which are "Berserkers" and "Savages".

Half Elves

Half-Elf Quests, Skills and Builds, ...

Champion's Armor

The winner of the Major Township Battle gets a Champion's Armor that adds 1000 to your HP and 50 to your physical and magical defense , ...
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Showing posts with label rohan philippines giant skill tree. Show all posts
Showing posts with label rohan philippines giant skill tree. Show all posts

Rohan Giants Savage Skills Description

Posted by Zenith

ROHAN GIANTS SAVAGE SKILL TREE


SKILLS DESCRIPTION

1- Dual Sword Mastery.
Level Requirement: 51
Cooldown: 4 seconds


Lv 1: Increase damage of dual swords by 3% for 18 minutes.
Lv 2: Increase damage of dual swords by 6% for 21 minutes.
Lv 3: Increase damage of dual swords by 9% for 24 minutes.
Lv 4: Increase damage of dual swords by 12% for 27 minutes.
Lv 5: Increase damage of dual swords by 15% for 30 minutes.
Lv 6: Increase damage of dual swords by 20% for 30 minutes.
Lv 7: Increase damage of dual swords by 30% for 120 minutes.

2- Taunt Challenge.
Level Requirement: 51
Cooldown: 15 seconds
Skill Requirement: Party mode


Level 1: Force all monsters within the 20M range to attack user.


3- Rampage Force.
Level Requirement: 51
Cooldown: 4 seconds
Skill Range: 2-3M?


Lv 1: For 5 minutes, user has 30% chance of causing AoE on regular attacks.
Lv 2: For 10 minutes, user has 30% chance of causing AoE on regular attacks.
Lv 3: For 10 minutes, user has 40% chance of causing AoE on regular attacks.
Lv 4: For 15 minutes, user has 40% chance of causing AoE on regular attacks.
Lv 5: For 15 minutes, user has 50% chance of causing AoE on regular attacks.
Lv 6: For 20 minutes, user has 50% chance of causing AoE on regular attacks.
Lv 7: For 30 minutes, user has 60% chance of causing AoE on regular attacks.

4- Ferocious.
Level Requirement: 53
Cooldown: 4 seconds


Lv 1: For 10 minutes, user has 10% more mobility and receives 10% lesser damage from critical attacks.
Lv 1: For 10 minutes, user has 10% more mobility and receives 15% lesser damage from critical attacks.
Lv 1: For 10 minutes, user has 10% more mobility and receives 20% lesser damage from critical attacks.
Lv 1: For 10 minutes, user has 10% more mobility and receives 25% lesser damage from critical attacks.
Lv 1: For 10 minutes, user has 10% more mobility and receives 30% lesser damage from critical attacks.
Lv 1: For 10 minutes, user has 10% more mobility and receives 35% lesser damage from critical attacks.
Lv 1: For 20 minutes, user has 10% more mobility and receives 40% lesser damage from critical attacks.

5- Fortunate.
Level Requirement: 53
Cooldown: 180 seconds


Lv1: For 30 seconds, user becomes immune to all stuns and root. This skill can still be used even if the user is suffering from stun or root.

6- Monster Mind.
Level Requirement: 54
Cooldown: 4 seconds


Lv 1: 20% of current M.Kill count is added to the damage of your physical attacks. Lasts 18 minutes.
Lv 2: 40% of current M.Kill count is added to the damage of your physical attacks. Lasts 18 minutes.
Lv 3: 60% of current M.Kill count is added to the damage of your physical attacks. Lasts 18 minutes.
Lv 4: 80% of current M.Kill count is added to the damage of your physical attacks. Lasts 18 minutes.
Lv 5: 100% of current M.Kill count is added to the damage of your physical attacks. Lasts 18 minutes.
Lv 6: 120% of current M.Kill count is added to the damage of your physical attacks. Lasts 18 minutes.
Lv 7: 140% of current M.Kill count is added to the damage of your physical attacks. Lasts 18 minutes.

7- Extraction.
Level Requirement: 54
Cooldown: 15 seconds
Weapon Requirement: Dual Swords


Lv 1: 180% increased damage dealt to the target. 30% chance to retrieved internal organs.
Lv 2: 190% increased damage dealt to the target. 30% chance to retrieved internal organs.
Lv 3: 200% increased damage dealt to the target. 30% chance to retrieved internal organs.
Lv 4: 210% increased damage dealt to the target. 40% chance to retrieved internal organs.
Lv 5: 220% increased damage dealt to the target. 40% chance to retrieved internal organs.
Lv 6: 230% increased damage dealt to the target. 40% chance to retrieved internal organs.
Lv 7: 240% increased damage dealt to the target. 50% chance to retrieved internal organs.

8- Brutality.
Level Requirement: 54
Cooldown: 4 seconds


Lv 1: Increase Strength and Vitality by 2% for 18 minutes.
Lv 2: Increase Strength and Vitality by 4% for 21 minutes.
Lv 3: Increase Strength and Vitality by 6% for 24 minutes.
Lv 4: Increase Strength and Vitality by 8% for 27 minutes.
Lv 5: Increase Strength and Vitality by 10% for 30 minutes.
Lv 6: Increase Strength and Vitality by 12% for 30 minutes.
Lv 7: Increase Strength and Vitality by 15% for 120 minutes.

9- Gail’s Shock
Level Requirement: 56
Cooldown: 60 seconds
Item Requirement: Totem Pole
Skill Range: 15M


Lv 1: Summons a totem that reduces 3% of the accuracy of all enemies in range. The totem lasts 30 seconds.
Lv 2: Summons a totem that reduces 6% of the accuracy of all enemies in range. The totem lasts 30 seconds.
Lv 3: Summons a totem that reduces 9% of the accuracy of all enemies in range. The totem lasts 45 seconds.
Lv 4: Summons a totem that reduces 12% of the accuracy of all enemies in range. The totem lasts 45 seconds.
Lv 5: Summons a totem that reduces 15% of the accuracy of all enemies in range. The totem lasts 60 seconds
Lv 6: Summons a totem that reduces 18% of the accuracy of all enemies in range. The totem lasts 60 seconds
Lv 7: Summons a totem that reduces 20% of the accuracy of all enemies in range. The totem lasts 180 seconds.

10- Lunge.
Level Requirement: 56
Cooldown: 24 seconds
Weapon Requirement: Dual Swords
Extracted Body Part Requirement: Gut


Lv 1: 180% increased damage dealt to the target. 30% chance to reduce target’s mobility for 5 seconds.
Lv 2: 190% increased damage dealt to the target. 30% chance to reduce target’s mobility for 5 seconds.
Lv 3: 200% increased damage dealt to the target. 30% chance to reduce target’s mobility for 5 seconds.
Lv 4: 210% increased damage dealt to the target. 40% chance to reduce target’s mobility for 5 seconds.
Lv 5: 220% increased damage dealt to the target. 40% chance to reduce target’s mobility for 5 seconds.
Lv 6: 230% increased damage dealt to the target. 40% chance to reduce target’s mobility for 5 seconds.
Lv 7: 240% increased damage dealt to the target. 50% chance to reduce target’s mobility for 5 seconds.

11- Gail’s Wash
Level Requirement: 56
Cooldown: 60 seconds
Item Requirement: Totem Pole
Skill Range: 15M


Lv 1: Summons a totem that removes 1 buff every 3 seconds from each party member in range. The totem lasts 30 seconds.
Lv 2: Summons a totem that removes 1 buff every 3 seconds from each party member in range. The totem lasts 30 seconds.
Lv 3: Summons a totem that removes 1 buff every 3 seconds from each party member in range. The totem lasts 45 seconds.
Lv 4: Summons a totem that removes 1 buff every 3 seconds from each party member in range. The totem lasts 45 seconds.
Lv 5: Summons a totem that removes 1 buff every 3 seconds from each party member in range. The totem lasts 60 seconds
Lv 6: Summons a totem that removes 1 buff every 3 seconds from each party member in range. The totem lasts 60 seconds
Lv 7: Summons a totem that removes 1 buff every 3 seconds from each party member in range. The totem lasts 180 seconds.

12- Desperate Assault
Level Requirement: 58
Cooldown: 60 seconds


Lv 1: Stuns 2 targets within 15M of the user for 2 seconds.
Lv 2: Stuns 2 targets within 15M of the user for 3 seconds.
Lv 3: Stuns 3 targets within 15M of the user for 3 seconds.
Lv 4: Stuns 3 targets within 15M of the user for 4 seconds.
Lv 5: Stuns 4 targets within 15M of the user for 4 seconds.
Lv 6: Stuns 5 targets within 15M of the user for 4 seconds.
Lv 7: Stuns 6 targets within 15M of the user for 5 seconds.

13- Ruthless
Level Requirement: 58
Cooldown: 28 seconds
Weapon Requirement: Dual Swords
Extracted Body Part Requirement: Heart


Lv 1: 150% increased damage dealt to the target. Reduces target’s defense by 50 for 20 seconds.
Lv 2: 160% increased damage dealt to the target. Reduces target’s defense by 50 for 20 seconds.
Lv 3: 170% increased damage dealt to the target. Reduces target’s defense by 50 for 20 seconds.
Lv 4: 180% increased damage dealt to the target. Reduces target’s defense by 50 for 20 seconds.
Lv 5: 190% increased damage dealt to the target. Reduces target’s defense by 50 for 20 seconds.
Lv 6: 200% increased damage dealt to the target. Reduces target’s defense by 50 for 20 seconds.
Lv 7: 210% increased damage dealt to the target. Reduces target’s defense by 50 for 20 seconds.

14- Gail’s Bless
Level Requirement: 58
Cooldown: 60 seconds
Item Requirement: Totem Pole
Skill Range: 15M


Lv 1: Summons a totem that heals 200 HP every 3 seconds to each party member in range. The totem lasts 30 seconds.
Lv 2: Summons a totem that heals 250 HP every 3 seconds to each party member in range. The totem lasts 30 seconds.
Lv 3: Summons a totem that heals 300 HP every 3 seconds to each party member in range. The totem lasts 45 seconds.
Lv 4: Summons a totem that heals 350 HP every 3 seconds to each party member in range. The totem lasts 45 seconds.
Lv 5: Summons a totem that heals 400 HP every 3 seconds to each party member in range. The totem lasts 60 seconds.
Lv 6: Summons a totem that heals 450 HP every 3 seconds to each party member in range. The totem lasts 60 seconds.
Lv 7: Summons a totem that heals 500 HP every 3 seconds to each party member in range. The totem lasts 180 seconds.

15- Barbaric Cry
Level Requirement: 60
Cooldown: 180 seconds
Skill Range: 20M


Lv 1: Prevents target and 2 other surrounding enemies from using regular attacks for 5 seconds.
Lv 2: Prevents target and 3 other surrounding enemies from using regular attacks for 8 seconds.
Lv 3: Prevents target and 4 other surrounding enemies from using regular attacks for 11 seconds.
Lv 4: Prevents target and 5 other surrounding enemies from using regular attacks for 14 seconds.
Lv 5: Prevents target and 6 other surrounding enemies from using regular attacks for 17 seconds. Lv 6: Prevents target and 7 other surrounding enemies from using regular attacks for 20 seconds. Lv 7: Prevents target and 8 other surrounding enemies from using regular attacks for 25 seconds.

16- Storming Cross
Level Requirement: 60
Cooldown: 22 seconds
Weapon Requirement: Dual Swords
Extracted Body Part Requirement: Brain


Lv 1: 120% of user’s Strength is applied to the target. Inflicts additional 100 damage.
Lv 1: 140% of user’s Strength is applied to the target. Inflicts additional 100 damage.
Lv 1: 160% of user’s Strength is applied to the target. Inflicts additional 200 damage.
Lv 1: 180% of user’s Strength is applied to the target. Inflicts additional 200 damage.
Lv 1: 200% of user’s Strength is applied to the target. Inflicts additional 300 damage.
Lv 1: 220% of user’s Strength is applied to the target. Inflicts additional 300 damage.
Lv 1: 240% of user’s Strength is applied to the target. Inflicts additional 500 damage.

17- Gail’s Cry
Level Requirement: 60
Cooldown: 60 seconds
Item Requirement: Totem Pole
Skill Range: 15M


Lv 1: Summons a totem that increases the attack speed of each party member in range by 5%. The totem lasts 30 seconds.
Lv 2: Summons a totem that increases the attack speed of each party member in range by 10%. The totem lasts 30 seconds.
Lv 3: Summons a totem that increases the attack speed of each party member in range by 15%. The totem lasts 45 seconds.
Lv 4: Summons a totem that increases the attack speed of each party member in range by 20%. The totem lasts 45 seconds.
Lv 5: Summons a totem that increases the attack speed of each party member in range by 25%. The totem lasts 60 seconds.
Lv 6: Summons a totem that increases the attack speed of each party member in range by 30%. The totem lasts 60 seconds.
Lv 7 Summons a totem that increases the attack speed of each party member in range by 35%. The totem lasts 180 seconds.

18- Freezing Tornado
Level Requirement: 62
Cooldown: 45 seconds
Weapon Requirement: Dual Swords
Extracted Body Part Requirement: Brain, Gut, and Heart


Lv 1: 110% boosted AoE attack. Additional 1000 damage for 30 seconds.
Lv 1: 120% boosted AoE attack. Additional 1500 damage for 30 seconds.
Lv 1: 130% boosted AoE attack. Additional 2000 damage for 30 seconds.
Lv 1: 140% boosted AoE attack. Additional 2500 damage for 30 seconds.
Lv 1: 150% boosted AoE attack. Additional 3000 damage for 30 seconds.
Lv 1: 160% boosted AoE attack. Additional 3500 damage for 30 seconds.
Lv 1: 170% boosted AoE attack. Additional 4000 damage for 30 seconds.


Special thanks to MidnightStar of iRohan. ^^

Rohan Online Philippines Welcomes The Giants

Posted by Zenith

Rohan Online Philippines officially announces the arrival of the massive class - the Giants have arrived!

After the long wait and more than a day of preparation, Level Up finally released a new patch or rather a new client to replace the old version of Rohan Online Philippines. The patch is quite big for an update (almost 2 Gig) but who cares its a whole new adventure with lots and lots of changes in the game. Actually, I haven't even finished the update yet. However, as a continuation to my last post here are the skills of the Giants advanced classes. I will also post the exact description of each skill for us to fully understand how it affects the game play of the character.

The Berserker Skill Tree

Read full skill descriptions here - Rohan Online Berserker Skill Description

The Savage Skill Tree


Read full skill descriptions here - Rohan Online Savage Skill Description

As of now, Pinoy Rohan Online gamers noticed several bugs after the patch was implemented especially on the Giant's skills and buffs. Its not rare to expect these kind of things as long as LU is concerned, but hey let's keep our faiths up and hope the fix will come sooner so we can fully enjoy the revamped version of Rohan Online Philippines.


Related Posts:

The Giant Have Cometh!
Rohan Online Installation Notes for the Giant Patch